Game Design and Development Decal Fall 2025

I hope you enjoyed your Halloween! Unfortunately… now it’s time to get back to work 🫩

We are having the Alpha Playtest THIS THURSDAY! Consult the Project 3 spec for details, but in general this means most/all mechanics should be in place! Work hard and get your Projects prepared for your next big milestone!

For those who pay attention to our lectures, the next lecture on Accessibility has been postponed to 11/18.

Finally, Bear Jams is finally here! Challenge yourself in our weekend-long game jam this weekend on November 7-9th. (Check the Announcement for more details.) Come participate—there’s nothing to lose!

Date Due Assigned
Tuesday (11/4) None None
Thursday (11/6) Project 3, Milestone 2 (have ready BEFORE class) Project 3, Milestone 3 (due 11/20)
Jump to Week: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9

Schedule

Week 0

Sept 2
Lecture Infosession
LabLab 0: Unity Setup
Sept 4
Lecture Infosession
LabLab 0: Unity Setup

Week 1

Week 2

Week 3

Week 4

Week 5

Oct 7
Lecture 3D Modeling
Lecture Project 2 Showcase
ReadingEffectively Organize with a Game Design Document
Oct 9
Lecture Pitch Day

Week 6

Week 7

Oct 21
Lecture Game Feel
LabOptional: Lab 15: Raycasting
ReadingTips for Better Playtesting
Oct 23
Lecture Work Day
Project Milestone 1: MVP Playtest

Week 8

Oct 28
Lecture Music and SFX
LabOptional: Lab 16: Lighting
ReadingInsightful Playtest Questions
Oct 30
Lecture Work Day

Week 9

Nov 4
Lecture Accessibility
LabOptional: Lab 17: Delegates and Events
ReadingAccessible Controllers
Nov 6
Project Milestone 2: Alpha Playtest

Week 10

Nov 13
Lecture Guest Lecture

Week 11

Nov 18
Lecture Work Day
Reading AI in Gaming
Nov 20
Project Milestone 3: Beta Playtest

Week 12

Nov 25
Lecture Work Day
Reading Tutorial Designs

Week 13

Dec 2
Lecture Building and Publishing
ReadingGamification
Dec 4
Lecture Course Postmortem
Project Milestone 4: Final Submission

Week 15

Dec 9
GDD Showcase