Game Design and Development Decal Fall 2026

Week 5 (10/5)

We’re over a third of the way into the course congrats! :D

Labs are now over, so you get to focus solely on projects from here on out. We can’t wait to see you put the skills you’ve learned to good use! This week we have the Project 2 showcase on Tuesday and Pitch Day for Project 3 on Thursday.

Date Due in Class Assigned
Tuesday (10/06) Programmer Lab 11 / Artist Lab 12 None
Thursday (10/08) Project 3 pitches! due BEFORE class None
Jump to Week: 0, 1, 2, 3

Schedule

Week 0

Sep 01
Lecture Infosession
LabLab 0: Unity Setup
Sep 03
Lecture Infosession
LabLab 0: Unity Setup

Week 1

Week 2

Week 3

Week 4

Sep 29
Lecture User Interfaces
Lab Programmer: Lab 11: UI and Layering / Artist: Lab 12: UI Asset Creation
ReadingHow to Pitch your Project
Oct 01
Lecture [Design Docs and MVPs]

Week 5

Oct 06
Lecture Project 2 Showcase
Lecture [3D Modeling]
Oct 08
Lecture [Pitch Day]
Project Project 3: Final
ReadingEffectively Organize with a Game Design Document

Week 6

Week 7

Oct 20
Lecture [Tutorial + Level Design]
LabOptional: Lab 15: Raycasting
ReadingTips for Better Playtesting
Oct 22
Lecture Game Feel
Project Milestone 1: MVP Playtest

Week 8

Oct 27
Lecture Music and SFX
LabOptional: Lab 16: Lighting
ReadingInsightful Playtest Questions
Oct 29
Lecture Work Day

Week 9

Nov 03
Lecture Accessibility
Reading Accessible Controllers
Nov 05
Lecture Work Day
Project Milestone 2: Alpha Playtest

Week 10

Nov 10
Lecture [Work Day]
Nov 12
Lecture [Work Day]

Week 11

Nov 17
Lecture [Work Day]
Reading AI in Gaming
Nov 19
Project Milestone 3: Beta Playtest

Week 12

Nov 24
Lecture [Workday]
Reading Tutorial Designs

Thanksgiving!

Week 13

Dec 1
Lecture Building and Publishing
ReadingGamification
Dec 3
Lecture Course Postmortem
Project Milestone 4: Final Submission

Week 14

TBD
GDD Showcase