Game Design and Development Decal Fall 2026

Week 9 (11/02)

Happy first week of November and midterm election week!

Milestone 2 is due BEFORE class this Thursday (we will be playtesting again during this class session). Your general art style should be implemented, and all your mechanics should be working (though its ok if there are a few bugs). Please plan accordingly and make sure to ask your facilitators if you have any questions! Also, don’t forget your progress reports for Tuesday tomorrow!

Keep up the great work :D

Date Due in Class Assigned
Tuesday (11/03) Progress Reports Milestone 2: Alpha Build, due 11/05 before class. Next week’s progress reports, due 11/10 in class
Thursday (11/05) Milestone 2: Alpha Build Milestone 3: Beta Build, due 11/19 before class
Jump to Week: 0, 1, 2, 3

Schedule

Week 0

Sep 01
Lecture Infosession
LabLab 0: Unity Setup
Sep 03
Lecture Infosession
LabLab 0: Unity Setup

Week 1

Week 2

Week 3

Week 4

Week 5

Oct 06
Lecture Project 2 Showcase
Lecture 3D Modeling
Oct 08
Lecture Pitch Day
Project Project 3: Final
ReadingEffectively Organize with a Game Design Document

Week 6

Week 7

Oct 20
Lecture Tutorial + Level Design
LabOptional: Lab 15: Raycasting
ReadingTips for Better Playtesting
Oct 22
Lecture [Game Feel]
Project Milestone 1: MVP Playtest

Week 8

Oct 27
Lecture Music and SFX
LabOptional: Lab 16: Lighting
ReadingInsightful Playtest Questions
Oct 29
Lecture Work Day

Week 9

Nov 03
Lecture Accessibility
Reading Accessible Controllers
Nov 05
Lecture Work Day
Project Milestone 2: Alpha Playtest

Week 10

Nov 10
Lecture [Work Day]
Nov 12
Lecture [Work Day]

Week 11

Nov 17
Lecture [Work Day]
Reading AI in Gaming
Nov 19
Project Milestone 3: Beta Playtest

Week 12

Nov 24
Lecture [Workday]
Reading Tutorial Designs

Thanksgiving!

Week 13

Dec 1
Lecture Building and Publishing
ReadingGamification
Dec 3
Lecture Course Postmortem
Project Milestone 4: Final Submission

Week 14

TBD
GDD Showcase