Game Design and Development Decal Spring 2026

Enjoy your Spring Break!

We hope you enjoyed your Spring Break! Now, we Rise and Grind 💪

We are having the 🐺 Alpha Playtest THIS THURSDAY! Consult the Project 3 spec for details, but in general this means most/all mechanics should be in place! Work hard and get your Projects prepared for your next big milestone! :joobicool:

Once again, the corresponding Alpha Playtest will also happen during class that day! You will have to come up with playtest questions and send to your mentor(s) by the night before. (Link will be provided later.)

Finally, as a general reminder, please complete your Progress Reports before class on Tuesdays! They do not need to be high effort.

Date Due Assigned
Tuesday (3/31) None! None!
Thursday (4/2) Project 3 Milestone 2 (Alpha) Project 3 Milestone 3 (Beta) (due 4/16)
Jump to Week: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10

Schedule

Week 0

Jan 27
Lecture Infosession
LabLab 0: Unity Setup
Jan 29
Lecture Infosession
LabLab 0: Unity Setup

Week 1

Week 2

Week 3

Week 4

Week 5

Mar 3
Lecture Pitch Day
ProjectProject 3: Final
Mar 5
Lecture Project 2 Showcase
Lecture 3D Modeling
ReadingEffectively Organize with a Game Design Document

Week 6

Week 7

Mar 17
Lecture Tutorial + Level Design
LabOptional: Lab 15: Raycasting
ReadingTips for Better Playtesting
Mar 19
Lecture Game Feel
Project Milestone 1: MVP Playtest

Week 8

Spring Recess

Week 9

Mar 31
Lecture Music and SFX
LabOptional: Lab 17: Delegates and Events
Apr 2
Project Milestone 2: Alpha Playtest

Week 10

Apr 7
Lecture Accessibility
Reading Accessible Controllers
Apr 9
Lecture Guest Lecture

Week 11

Apr 14
Lecture Work Day
Reading AI in Gaming
Apr 16
Project Milestone 3: Beta Playtest

Week 12

Apr 21
Lecture Workday
Reading Tutorial Designs
Apr 23
Lecture Guest Lecture

Week 13

Apr 28
Lecture Building and Publishing
ReadingGamification
Apr 30
Lecture Course Postmortem
Project Milestone 4: Final Submission

Week 15

May 5
GDD Showcase