Lab 0: Unity Setup

Table of contents

  1. Creating a Unity ID
  2. Installing Unity Hub
  3. Installing the Unity Editor
  4. Bug Reports

DISCLAIMER: This setup tutorial is for Macs and Windows Computers. If you have a Chromebook or a Linux system, we recommend looking up a YouTube tutorial on how to do so (there are a lot online!)

Creating a Unity ID

If you already have a Unity ID, you may skip this step. Otherwise, create a Unity account.

Note: You do not have to use your berkeley.edu email.

Installing Unity Hub

  1. Install Unity Hub by clicking one of the following links, depending on your system.

    Windows Download

    Mac Download

  2. Install Unity Hub. If you get this prompt, click Allow access.

  3. Sign in with the Unity ID you just created.

  4. If you see this prompt, check the box and click open.

  5. If prompted to install a Unity Editor, skip for now.

  6. Click Get Personal Edition License.

Installing the Unity Editor

  1. On the left navigation panel, go to Installs -> Install Editor.

  2. Go to Archive -> download archive

  3. Go to the Unity 2022.X tab and search for 2022.3.16. Open with Unity Hub.

  4. By default, Unity will install Visual Studios as the text editor for your scripts. If you would prefer to use a different editor such as VS Code For Unity, then un-check this box.

    For the purposes of this class, we will only ever ask you to build your project as an executable.

    This means for Windows users, check Windows Build Support (IL2CPP).

    For Mac users, check Mac Build Support (Mono).

    You can always install other build support modules later on. After selecting your modules, press Continue -> Install.

    Note: The install may take a while to complete.

After your Unity Editor finishes installing, you’re all set up!

Bug Reports

If you experience any bugs or typos within the lab itself, please report it here!